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Left 4 Dead 2 Update Released
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Addons
Client's custom HUDs will be reloaded when changing between Official and Non-official servers.
GamePlay
Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.
Fix for survivors speaking The Passing Finale lines in other campaigns.
Versus
Charger now receives 300 points for any Survivor that is insta-killed.
Charger now receives 100 points for any Survivor that is insta-incapped by a charge.
Any infected that causes a Survivor to stumble into a "ledge hang" situation will receive 50 points.
Tank
Tanks go into a stasis when they spawn and leave stasis when the human player takes over.
Tanks in stasis are invisible but still show a glow to the infected team.
Tanks do not attack when they are in stasis.
Tanks in stasis cannot be set on fire or damaged.
SDK Tools
Fixed crash whenever a VMT was loaded in L4D2 tools mode. |
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Counter-Strike: Source Update Released
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Counter-Strike: Source
Fixed new weapon firing integration causing some guns to over-fire on single taps.
Fixed a couple of cases where machine guns could skip slightly with enough lag.
Fixed c4 explosion pre-caching.
Added precise audio timing fixes for client-side prediction.
Increased the tolerance for skip detection in client side audio to prevent sound dropping out due to client clock drift.
Completed work on clan tag strings validation. |
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Counter-Strike: Source Update Released
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Counter-Strike: Source
Added Steam Clan Tag support ( Set yours in Options->Multiplayer->Advanced ).
Added new achievement "CLAN WARFARE": Win a match of at least 10 players where the entirety of each team is composed of a single clan.
All weapon fire rates now tuned to match their pre-update, tickrate 100 equivalents. (http://forums.steampowered.com/forums/showthread.php?t=1368659).
Added automatic server tagging for some server convars ( "mp_startmoney", "mp_friendlyfire", "bot_quota", "sv_nostats", "sv_allowminmodels" ).
Fixed some issues for players who were experiencing stat corruption.
Fixed several server crash exploits.
Fixed server commands "sv_disablefreezecam" and "sv_nowinpanel" not working on dedicated servers.
Adjusted some DX9 shaders to look more like their DX8 counterparts, e.g. flashbang effect.
Community Requests:
Fixed entity I/O messages "OnPlayerPickup" and "OnPlayerUse".
Restored UTF-8 support in the console.
Added env_hudhint entity, for use in custom maps (The allplayers flag must be set for the hint to work in Counter-Strike.)
Added client convar "sv_hudhint_sound" to turn off emit sound for hud hints.
Restored the "cl_minmodels" client convar.
Added server convar "sv_allowminmodels" that allows them to prevent clients from using "cl_minmodels".
Added a button to Options->Multiplayer that allows players to reset their in-game stats.
Note: Due to the nature of stats corruption, it is not possible to automatically fix all types of stats (such as weapon statistics reflecting usage of the wrong weapon). Players who suspect their stats are incorrect and wish to start fresh may want to use the new stat reset feature. |
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Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Released
Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Server Browser
Fixed the server browser not saving filter settings properly
Team Fortress 2
Fixed a speed exploit related to benchmarks.
Fixed Parasite hat not being posed correctly on class loadout panels.
Fixed a level change crash. |
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Steam client update released
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam Client
Fixed words immediately followed by a newline not wrapping properly.
Fixed the "Login" button in the login dialog from being enabled when no text has been entered in either field.
Fixed the "Next" button in the retrieve account wizard being enabled when no text has been entered.
Fixed the "Next" button in the activate CD key dialog being enabled when no text has been entered.
Improved error messages for certain purchase failures.
Fixed "multiple cache instantiation error" on game launch.
Fix crashes that could occur while typing over a selection with an IME enabled.
When receiving the “chat from new user” introduction dialog, make a click on the other correspondent’s avatar go to their profile.
Better hit testing and copy-to-clipboard behavior in chat windows.
Fixed occasional stuttering caused by unlocking achievements.
Extended Steam Hardware Survey to now be the Steam Hardware & Software Survey. |
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